Faster programming (with ES6): Magic Getters, Setters and Variable Function Names (Part 3/4)

The aim of this series is to show you how to program faster by writing less code. In part one you get an overview what I mean by writing less code, part 2 shows how destructuring works, how you can use the arrow function and default Params to reduce code. Here in part 3 you’ll learn more about magic getters/setters and the Variable Function Names. Weiterlesen

Faster Programming (with ES6): Destructuring and Arrow Function (Part 2/4)

This series is about how to program „faster“. It is not, however, about typing code faster but to write less code in the first place. It saves time but also you have to read less code and the effort to maintain it sinks in the long run (more about it in the introduction). In part 2 I’ll show you how to use destructuring and the Arrow Function.  Weiterlesen

Faster Programming (with ES6/TypeScript): Introduction

Our daily business as a JavaScript/TypeScript developer is to work with lots of code. The bigger the project, the more code you need to read – instead of writing it. The idea for this four-part series is that in the long term a project always benefits from writing less. Make the code-base smaller, cleaner, so that you and others don’t need to read so much. This allows faster programming and less code increases maintainability.